FS 14 Project

September 8th, 2014 Leave a comment Go to comments

FS ’14 Project – Storm the Castle III

Objective: Build a device to destroy a foam block castle in a 3 minute time period.

Rules

  • Castle made of 20 blocks, set up in a testing area on the welding table in G3 IDE
  • Points awarded for blocks outside of test area after completion of testing period
  • Allowable sources of energy are: stored human energy (must be converted and stored within the device during the 3min. period though) and stored electrical energy (batteries)
  • All energy sources must be verified to be safe by your lab instructor BEFORE used by your team
  • During testing, all team members (and any proxies) must be at least 24″ away from the device
  • Testing period is 3 minutes including set-up/take-down and charging. Multiple attempts are allowed
  • If the device meets the minimum criteria, the project automatically has a minimum of 70% score on performance, being linearly graded between the worst design (that met the minimums) and the best designs of the class. So the worst design would get the 70%, the best a 100% and the middle design a 85%.
  • The device must be designed and built by your team. Components may be sourced from vendors but must be team assembled. What is and is not considered to be team-built is to be determined by your lab instructor and/or Dr. Hutcheson.

Constraints

  • All energy used to move blocks must originate exclusively from one of the two sources
  • Before testing, the castle must be rebuilt to the GTA’s approval. (Same castle for all)
  • For safety and reusability, designs are prohibited from having sharp points which may puncture the foam blocks or other people.  Projects should not damage the foam blocks.
  • The device must fit within a 24” by 24” rectangular area and be less than 48” tall before being activated
  • Any safety issues are up to the instructors judgment.
  • The maximum allowable voltage in your team’s device is 25V
  • If your team uses batteries, the combined maximum mass of batteries allowed is 1kg.
  • Your team’s device may not contact any surface outside of the starting area and castle area (with exception to projectiles).

Control

  • Once ready to test, your team’s device must be activated by a team member by pressing a button (mechanical or electrical) clearly labeled START
  • External control is NOT allowed, once activated your team’s device must operate on its own
  • During testing (i.e. after activation), no team member (or proxy) may be close than 24” to the test area (this will be marked with tape on the floor) for safety

Scoring

  • Performance (# of blocks outside of test area) (60%)
    • The blocks must be COMPLETELY out of the testing area to count.
  • Originality/creativity (assessed using a functional classification) (20%)
  • Aesthetics/style points (20%)
    • Team name on design (6%)
    • Team logo on design (6%)
    • Design is painted or decorated (8%) NOTE:Projects CANNOT be painted in the shop
Castle Plan, Weight and Testing Area
Screen Shot 2012-09-18 at 9.37.03 PM Level3 Level2 Level1
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