Project (FS12)

January 16th, 2013 Leave a comment Go to comments

FS ’12 Project – Storm the Castle II

Objective: Build a device to destroy a foam block castle in a 3 minute time period.


  • Castle made of 20 blocks, set up in a testing area on the welding table in G3 IDE
  • Points awarded for blocks outside of test area after completion of testing period
  • Allowable sources of energy are: stored human energy (must be converted and stored within the device during the 3min. period though) and stored electrical energy (batteries)
  • All energy sources must be verified to be safe by your lab instructor BEFORE used by your team
  • During testing, all team members (and any proxies) must be at least 24″ away from the device
  • Testing period is 3 minutes including set-up/take-down and charging. Multiple attempts are allowed
  • If the device meets the minimum criteria, the project automatically has a minimum of 70% score on performance, being linearly graded between the worst design (that met the minimums) and the best designs of the class. So the worst design would get the 70%, the best a 100% and the middle design a 85%.
  • The device must be designed and built by your team. Components may be sourced from vendors but must be team assembled. What is and is not considered to be team-built is to be determined by your lab instructor and/or Dr. Hutcheson.


  • All energy used to move blocks must originate exclusively from one of the two sources
  • Before testing, the castle must be rebuilt to the GTA’s approval. (Same castle for all)
  • For safety and reusability, designs are prohibited from having sharp points which may puncture the foam blocks or other people.
  • The device must fit within a 24” by 24” rectangular area and be less than 60” tall before being activated
  • Any safety issues are up to the instructors judgment.
  • The maximum allowable voltage in your team’s device is 25V
  • If your team uses batteries, the combined maximum mass of batteries allowed is 1kg.


  • Once ready to test, your team’s device must be activated by a team member by pressing a button (mechanical or electrical) clearly labeled START
  • External control is NOT allowed, once activated your team’s device must operate on its own
  • During testing (i.e. after activation), no team member (or proxy) may be close than 24” to the test area (this will be marked with tape on the floor) for safety


  • Performance (# of blocks outside of test area) (60%)
    • The blocks must be COMPLETELY out of the testing area to count.
  • Originality/creativity (assessed using a functional classification) (20%)
  • Aesthetics/style points (20%)
    • Team name on design (6%)
    • Team logo on design (6%)
    • Design is painted or decorated (8%)
Castle Plan, Weight and Testing Area
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